Anyway, I'd got about a quarter of the way into it and was "doing" a level based in Sierra Leone that required a bit of stealth and sneaking around. You spend most of the game accompanied by various computer-controlled characters, and I was walking behind one of these, a crotchety moustachioed soldier who's supposed to be my friend, when he suddenly goes "shhhh" because he's heard a guard coming.Newsflash, Chuck - you're playing a game.
So we both stop in our tracks, and moustache man snatches the guard, pins him against the wall, and stabs him right through the throat with a hunting knife, killing him instantly. Then the body hits the floor, moustache man says "OK, come on", and we continue sneaking into the compound. Or rather, we were supposed to. But I stopped after a few steps and walked back to where he'd killed the guard. I just stared at the blood on the wall. And I thought, "I don't want to be friends with the man who did that."
And, god forbid that this were real life, and the world's fate rested in your soft, lily-white hands, I think you'd man up pretty quickly, or get shot...Good try, but you do realise you are very, very unlikely to score with these women no matter what you write, don't you?
I don't particularly mind the level of violence in computer games, partly because it's absurd, and partly because I'm hopelessly desensitised. What I do object to is the dick-swinging machismo that infests games like this.